

Coach Rick
Forum Replies Created
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I agree that we must define what it “open” to our players. Of course, that’s tailored to each players abilities, but you mentioned 60% 3pt shooters. If you define “being in the bubble” as the defender’s ability to touch the ball in your shot pocket, then some 3pt shooters are open when a defender is outside their bubble (they can shoot without altering their form or their normal rhythm. However, some shooters must “step in” to their shot which means they need a little more space. A more general rule would be if when you catch the ball, your defender still has at least one foot in the lane, you have time and space to shoot your normal 3pt shot.
Regarding playing 3+ feet outside the arc, practice stepping toward the rim while the pass is in the air. Push off with the outside foot when the pass is made. It will square the shooter to the goal and their momentum is toward the rim. The passer should be leading the shooter to the inside (not necessary, but very helpful) because the shooter’s defender has allowed the space.
Whenever your 3 point shooters cut, they should try to backscreen any teammate that is 1 spot away from the ball. That way, they’ll be shaping-up to shoot after screening. If they find themselves 2 spots away from the ball, immediately set a Baby Pin Screen for the teammate who is one spot away and then shape-up for the 3 pt shot, or cut to the basket depending on how the defense plays.
If your 3 point shooters will obey the rules of cutting (Pass & Cut, Read Line Cut, Dribble-At Cut) and add the above two actions to their game, your team will have lots of player movement, threats on the rim, two different kinds of screens, and your best shooters will be more available.
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You’ve got a good start on it!
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When a teammate is in trouble, like a trap situation, teammates must do whatever it takes to solve the problem. Remind them that the Read & React is a structure-system that keeps the team together until they can learn how to play basketball. Playing basketball is a series of problem-solving actions. Read & React teaches you to solve problems. Do what it takes to solve the problem and then connect together (on the spots) as soon as you can.
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One of the great things about Read & React is the ability to learn it and practice it 4on4. That’s what I would do in your situation. if you need to drill anything, make 2 groups of 4 for your drills or 4 groups of 2.
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The best players take advantage of the defense more often than less skilled or lower I.Q. players. If you want to be more intentional tell your best player (after they cut) to always set a backscreen on a teammate who is one spot away from the ball. If the best player finds his/herself 2 or more spots away from the ball, immediately set a Pin Screen on the teammate between the ball and him/herself. Applying these two actions every time they cut, the best player will always be involved in the next action.
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If you a player in the post, whoever is cutting can set the downscreen because it’s just a matter of angles. Vice versa holds true: If you had someone already in the high post, he/she can downscreen any cutter at the end of their basket cut.
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That was Scot Nash. Sorry I don’t know his club’s name.
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In your case, introduce the zone side of the offense on the same day you teach that layer/action. Exsmple: If you are working on Layer 1 Passing, Cutting, where to fill out, etc. spend a few minutes against a zone and show them that their cuts are to the LOGO (not to the basket). Let them practice “hooking and looking” for the ball in the middle of the zone. What do you do when you catch it there? 1. Score by shooting or driving closer
2. Pass to someone closer to the goal (like the short corner who is playing behind the zone).
3. Pass “inside-out” to an open teammate who can shoot, drive, or pass & cut.Another example would be when you teach Pin & Skip, show them how to apply it to a zone on the same day.
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Hey Bill,
This question comes up most often when coaches are first installing the Read & React. Before I answer it, be assured with the following: veteran Read & React coaches don’t have a problem with this situation. Here is a list of their solutions: (maybe one or all of them will work for you)
1. Just don’t do it unless you can beat your defender with one dribble so sharply and so quickly that the corner cannot react. In this case the corner stays. There’s no where for the driver to bounce off, but in this case, you’re not driving unless your sure.
2. Train your wings to only drive this situation when they are above the FT line extended. This gives the corner time to react and results in a Draft Drive. If you’ve caught the ball below the FT line extended, don’t drive on the baseline side because it’s poor spacing.
3. If you drive this situation and your corner stays (for whatever reason – not quick enough, not a habit yet, etc) and if the drive is stopped, the driver cannot bounce off and must therefore pick up his/her dribble, reverse pivot, and look for their Safety Valve filling the wing (you’re already familiar with this). We don’t need two Safety Valves, so train the corner to make a Laker Cut as if they fed the post (because the ball is in the post). This is easy to put in a drill and you’ll use it in other situations like this.
4. I like the following solution from a coach whose team was very strong off the dribble drive: If the ball is not immediately passed to the corner (from the wing), the corner takes that as a signal that they are not going to be used, so they immediately cut (like a Read Line cut). This is a chance for a lay-up, it immediately clears the corner, and if the wing does not drive then our corner cutter is setting up our next action like (a) posting up (b) screening for a weakside post player, or (c) back-screening the opposite corner, wing, or top teammates. -
I am familiar with Im Possible Training. Micah and his team are very good at what they do. Thank you for bringing my attention to the possibility. And also, thank you for the kind words! Take care!
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We already have it in the Read & React. It’s called a Laker Cut. Layer 2 Rule: “Whenever you feed the post, you must cut to the basket around the post.” Where you GET the ball (a jumper using the post as a screen, or a lay-up) is entirely up to the cutter, the post player, the location, and the defense. By the way, Hector is right: If the cutter takes the hand-off and drives, it will initiate Circle Movement Layer 4. Good stuff!
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Read & React will work 3vs3. In the library you’ll find 64 three-player drills that teach the Read & React Offense. These will be perfect for your 3vs3 league.
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I based the Read & React off of SPOTS (perimeter and post) because of the problem you just mentioned. The whole system is meant to improve that aspect. So, every Read & React drill is designed with this at its heart. Example: Baseline Drive: The penetrator knows ahead of time what windows will be filled by teammates: Opposite corner, 45 degree, 90 degree, and Safety Valve.
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Larry,
Scrimmage LIVE with the following rules.
2’s and 3’s count as normal.
If you attempt a Read Line Cut, your team gets 1 point.
If you score off a Read Line Cut, your team gets 10 points.
If you score from Curl the Puppydog, your team gets 10 points.
If a defender deflects or steals the ball on the perimeter, the defending team gets 10 points.
Scrimmage for 6 minutes at a time. Losers do 5 push-ups. Winners cheer them on.
Repeat this LIVE game for at least half of your practice if not more.Rick
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I think its a good plan. Teach them how to play (R&R) and set plays are easy. But this way, you’re ahead of the game next year.